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New rendering images of Apple’s augmented reality headset released

So far, several rumors about the first generation of HMD (head-mounted) device based on augmented reality and virtual reality technology have been published, and it is thought that the second half of 2022 is the most probable period for the unveiling of this headset. Apple Insider has now shared renderings based on leaked details of the product, indicating that Apple’s augmented reality headset uses a simple design language that will likely make the device much lighter than other similar products.

The headset in the pictures consists of the main body consisting of an integrated display, grilles and headbands to connect the device to the user’s face and head, and in fact, its design is somewhat reminiscent of other Apple products. For example, the headband and outer glass of the display look very similar to the straps and screen protector of the Apple Watch; While the grilles remind us of the expensive AirPad Max’s aircaps.

Rendering attributed to Apple's augmented reality headset

Overall, one of the biggest challenges for Apple and other companies in the headset development process is their heavy weight; If the headset is heavy, it will be very unpleasant to use in the long run and will cause fatigue to the user. However, with the advent of metaways, some users may expect to be in virtual sessions for long hours. To reduce the weight of the device, Apple is expected to use a heavy fabric instead of plastic and aluminum in the frame and frame of the device. The rendering images also show well that the device is designed to weigh very little.

It is interesting to note that since late 2015, Apple has formed an engineering team of one thousand people to develop two products, AR and VR; Eventually, however, the development process was stopped by Johnny Ive (formerly Apple’s design director) due to opposition to the modular design; Because the design consisted of a separate device to accommodate hardware components and processors.

Rendering attributed to Apple's augmented reality headset

Apparently, one of the problems with Apple’s standalone headset design that led the development team to the modular design was that embedding the processor made the device heavier, and in the initial tests caused neck strain problems. Recent reports, however, indicate that the tech giant has completely abandoned modular design, and the final headset will likely work independently without the need for a special device.

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Apparently, Apple intends to place in the heart of the first generation of its two-chip augmented reality headset, respectively, for cryptic and heavy processing. The second chip is said to have the same power as the best chips used on Macs; Such power is needed for developers to create the next generation of AR and VR experiences. In fact, Apple’s augmented reality headset will be an expensive product that paves the way for content creation for an augmented reality glasses called the Apple Glass.

Apple’s long-term ambition does not end there, and it is anticipated that the company will launch one of the most important and key technologies in the form of eye lenses (contact lenses) with augmented reality capabilities after 2030. According to Mingchi Ko, the product takes electronics from the age of visible computing to invisible computing. Due to the fact that there is still a long way to go before the release of this product, no other details have been released; But to give you an overview and potential of this technology, imagine that using a small lens on your eyes, you can use AR technology in your field of vision and immerse yourself in it.


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